public:
CDAVContext(CDAVContext &rhs);
copy constructor
public:
CDAVContext(ConstStr255Param srvr, SInt32 port);
object constructor
Name Description srvr the host name or IP address of the web server port the port to use in communicating with the server
public:
Boolean GetHasProxyCredentials() {return mHasProxyCred;};
get whether a credentials are required for the proxy server
public:
Boolean GetHasUserCredentials() {return m_hasUserCred;};
returns true if a login and password are set for this connection
public:
const char* GetLogin() {return m_login.c_str();};
accesses the user login
public:
const char* GetPassword() {return m_password.c_str();};
accesses the users password
public:
SInt32 GetPort() {return m_port;};
access the port number to use in contacting the web server
public:
const char* GetProxyLogin() {return mProxyUserName.c_str();};
access the clear text login for the proxy server
public:
const char* GetProxyPassword() {return mProxyPassword.c_str();};
access the clear text password for the proxy server.
public:
SInt32 GetProxyPort() {return m_proxyPort;};
get the port for communicating with the proxy server
public:
void GetProxyServer(LStr255 &proxySrvr) {proxySrvr = m_proxyServer;};
get the host name or IP address of the proxy server
public:
const char* GetServerName() {return m_Cserver.c_str();};
access the host name or IP address of the web server
public:
Boolean GetUsesProxy() {return m_useProxy;};
get whether a proxy server needs to be used in this connection
public:
Boolean GetUseProxy() {return m_useProxy;};
Name Description returns true if a proxy server is set for this connection
public:
void SetProxyCredentials(ConstStr255Param login, ConstStr255Param password);
set an optional login and password for the proxy server
Name Description login plain text user login password plain text user password
public:
void SetProxyServer(ConstStr255Param proxyServer, SInt32 proxyPort);
set a proxy server for use in this connection
Name Description srvr the host name or IP address of the proxy server port the port to use in communicating with the proxy server
public:
virtual void SetUserCredentials(ConstStr255Param login, ConstStr255Param password);
Name Description set an optional login and password for this connection login plain text user login password plain text user password
public:
Boolean equals(CDAVContext &rhs);
Result: returns true if the 2 objects are equal
Name Description rhs the object to compare with this object
public:
virtual ~CDAVContext();
Name Description object destructor
© 1999-2000, Thomas Bednarz, Jr. (Last Updated 7/16/2000)